Introducing Adobe Substance 3D modeler
Modeler is a 3D modeling and sculpting software that lets you create on both your desktop and VR. Modeler strives to create work in 3D, the same as working in clay regularly. To accomplish this, using Modeler, you don't need to be concerned about tweaking vertexes or managing UVs. Instead, you can concentrate on creating.
Modeler is 3D modeling and sculpture program which allows you to create designs across VR and desktop.
The Modeler's goal is to help users make working in 3D similar to working with natural clay. To accomplish this, using Modeler, you do not have to be concerned about tweaking vertexes or managing UVs. Instead, you can concentrate on your creative process.
Free 3D modeling from technical limitations.
With its intuitive layout, Modeler frees you from the technical limitations typical for 3D modeling. You can focus on the artistic process of creating simple 3D models and complex fully-imagined 3D scenes.
From conceiving using 3D to creating the entire image.
A modeler is a versatile tool for creating concept art drawing and prototyping, Blocking out game areas, making elaborate props or characters, or even sculpting a whole scene. It's in one program.
Switch effortlessly between desktops and VR. Switch seamlessly between desktop and.
The powerful tools available in Modeler can be used seamlessly on both VR and desktop. Develop with the tools that let you be the best in every step of your creative process.
The features of Substance 3D Modeler let you be a natural part of your artwork.
Multisurface support
Modeler lets you switch between desktop and VR, according to the requirements of your work project or the project at hand, or your method of working.
Tools for repetition and symmetry
Make use of the powerful ability of symmetry and repetition to build intricate structures and craft astonishing details.
Hard-surface sculpture
Create detailed and precise designs using a variety of parametric primitives and quickly add or cut them into more intricate models.
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